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Sirénida iniciada

(image)

Young mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.

Despite their frailty, this makes them quite formidable in combat, as they can call upon the very water about them to smite their enemies.

Notas especiais: a unidade ten ataques máxicos, que sempre teñen unha alta probabilidade de acadar ao opoñente.

Avanza dende:
Avanza a: Sirénida sacerdotisa Sirénida encantadora
Custo: 19
Vida: 27
Movemento: 6
Exp.: 50
Nivel: 1
Aliñación: legal
IDMermaid Initiate
Habilidades:
(image)bastón
impacto
7 - 1
corpo a corpo
(image)chorro de auga
impacto
8 - 2
a distancia
máxico
Resistencias:
folla0%
perforación0%
impacto0%
lume0%
frío20%
arcano0%
TerreoCusto de movementoDefensa
Area230%
Arrecife costeiro270%
Auga profunda150%
Auga superficial160%
Bosque530%
Braña160%
Castelo140%
Chaira230%
Colonia de cogomelos320%
Conxelado230%
Cova320%
Infranqueable-0%
Intransitable-0%
Montañas-0%
Outeiros530%
Vila140%